Designed as a fire-support unit, the Blackjack is unusual in that it uses Autocannons instead of LRM racks to strike at a distance. The BattleTech Introductory Box Set thrusts you onto the battlefields of the 31st century. Switched to Mechwarrior video games when I got older because they were more accessible. Designed by Lieutenant Foster using data from the Ragnarok data core, it has a powerful claw capable of slashing a ‘Mech's armor off and neurohacking. It can also carry a lot of alternatives to its standard armament, but those are limited to beam and ballistic weapons due to the omission of missile hardpoints. Older 'Mechs have seen combat for decades if not centuries and are absolutely battle proven. It was the preferred ‘Mech of Prince Ian Victor Steiner-Davion prior to receiving his Daishi Prometheus. The basic BattleArmor. Rubber stands were included for the cutouts. Generally, the light class of BattleMechs are used for recon/scouting, ambush and giving target locations to heavier 'Mechs and artillery. This design, created by the Free Worlds League, was to be answer to Terran Hegemony's Archer. The Locust is one of the most popular scout 'Mechs in the Inner Sphere, as well as one of the most numerous 'Mechs ever produced. It is very well armed and fairly fast. I always wanted to play TT when I was a kid but never got the chance. Note: This list details Mechs primarily from the MechWarrior 4: Vengeance videogame and its expansions and can differ significantly from the BattleMech details given in the Classic BattleTech and Mechwarrior tabletop wargames. The rules by and large remain at the technology level of the year 3049, with some individual advanced rules provided, while the "current" year of the BattleTech universe was now given as 3085. One of only a few 'Mechs designed between the fall of the Star League and Clan invasion, the Hermes II was designed as a heavy scout by House Marik. A very well-rounded BattleMech, the Hellhound can carry all three classes of weapons (beam, ballistic, and missile) while also mounting ECM and jump jets (although not by default). Its use declined during Clan Wars of the 3050s. It is worth noting the Atlas was the first ‘Mech to field a Class 20 autocannon and was designed to the specifications of Aleksandr Kerensky, the progenitor of the Clans prior to the Exodus. These models were out of scale and too large to fit on the gameboard's hex fields, and were not included with later editions of the boxed sets. Basic rules for vehicles and infantry were added back in, with additional training scenarios for these unit types, titled "Veteran Training Scenario" and "Elite Training Scenario", respectively. The machine’s twin LRM launchers, twin Gauss rifles, and secondary weaponry are a powerful combination. Since you are always limited by the available mech cubicles, excess mechs must be stored or scrapped. Battletech 3rd Third Edition 1604 Box Set With Plastic Miniatures FASA Mech Game. ’MECH RECORD SHEET © 2010 The Topps Company, Inc. Classic BattleTech, BattleTech, ’Mech and BattleMech are trademarks of The Topps Company, Inc. The introductory rules use technology available in the year 3025, including all ’Mechs and weapons described in Technical Readout: 3039. The design was re-introduced to the Inner Sphere in the early 3070s. An earlier, more complete refit by House Marik replaced the engine with an XL variant to increase its speed, altered the PPCs to ER versions, and added additional support weaponry. All of these, too, would later become Unseen. Keep your BattleTech game on the move with this handy calculator. The first OmniMech fielded by the Lyran Alliance, the Hauptmann carries a very strong and very diverse array of weaponry, with Omni hardpoints on its arms. Battletech Introductory Box Set (2013) half 13 minis and all other content nice. The Falcon is usually deployed to destroy enemy recon lances. As with many other designs, it disappeared during the SLDF Exodus from the Inner Sphere. they mount a rather interesting array of weapons including: machine gun, small laser, and vibro-katana. Its heavy weapon loadout can be deadly to other light 'Mechs - most do not even carry a weapon that can respond to an LRM rack at range. Over its life time it has been given numerous revisions, each one making it faster, better armored, and more devastating. Even with innovations gleaned from the Clan invasions and the Grey Death memory cache, the Inner Sphere tends to lag behind the Clans in technical ability. Unmatched in maneuverability, it carries a balance of weapons making it a great ‘Mech for quick scouting missions. A refit produced after reintroduction of double heat sinks to the Inner Sphere arsenal saw it increase its PPC count to four. Commonly associated with House Kurita, the Panther was originally designed as a fire support ‘Mech for light lances. A large number can even overwhelm the strongest ‘Mech if coordinated properly. In video games such as Mechwarrior 4, the ‘Mech is treated as OmniMech, trading weapons equipment at will. The CBT Introductory Box set is being phased out to be replaced in the coming months by the 25th Anniversary Battletech Box Set. $10.90 shipping. It also sports a shoulder-mounted ballistic rack that can carry a Gauss rifle or Long Tom Artillery in place of the LBX class 20 autocannon placed there by default. 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